This will be the first blog post to start to document what we’re working on directly for the game.
First on the list is local co-op. This has always been on my mind, but I’ve received enough feedback to really give it a serious go. The game can still be played solo (it was designed that way so it won’t feel like it’s a wonky tack-on), but now two players will be able to enjoy the game together (one plays Rabbit and the other plays Owl), which I imagine would be great for discussing the puzzles with a friend!
Second is the story. The outline and mythology of the story was completed last month, and I’m quite excited to share it soon! Right now, I’m still deciding how much and how we should share it. A few friends and I are currently fleshing out the stories that will be presented in the game as storybooks, which are easily reachable objects in each level that can be activated to reveal a story. These stories can be anything ranging from journal entries and newspaper clippings to poems and myths. They won’t necessarily be connected to each other or even be from the same time period. It will be up to the player to put the pieces together and draw conclusions. It’s very exciting building this world - I can’t wait to hear other people’s thoughts!
Third, I’ve finally hired a sound designer - Topher Pirkl, whom I actually met at GDC. He has sent in a few sounds already which are great, and we should have the majority of the placeholder sounds I’ve used from free sound websites replaced by mid May just in time for the IndieCade submission.
Finally, I’m becoming comfortable enough with the game that we’re aiming to release a public demo soon. It will not include the story and will still be a bit rough around the edges but hopefully it will give people a great impression of the game and perhaps net some useful feedback as well. As the game’s development continues to progress, the demo will be updated accordingly.
Other than that, I’m of course continuously bug-fixing, adding fresh levels, and polishing up the game. Until next time!