Last week, we went to Indie Prize which was part of a larger event called Casual Connect in San Francisco. There were about a hundred other indie developers showing their games, and they were all awesome. Coincidentally, we ended up exhibiting right next to the team we were next to during the Sacramento Indie Arcade (one guy, Chris, is in the background with the blue shirt - they actually ended up winning best multiplayer game with their game Mind the Trap)! We also exhibited next to Radu who is making the beautiful Semispheres, who is an amazing and insightful person by the way.
The event itself was interesting to say the least. Indie Prize is held multiple times a year internationally in places like Singapore and Tel Aviv. In the US, they choose to be hosted by Casual Connect. Without considering indie games, Casual Connect seems to be a lot about advertising agencies and ad networks, especially for mobile which didn’t apply for many of the indie developers here. Entry to the event was also expensive so there weren’t tons of people.
Despite this, there were still quite a few people who showed up specifically to see the games (usually sponsored from larger companies like NVIDIA), especially on the second day. We were also able to connect more deeply with a lot of the other indies there, which I found invaluable. We hadn’t gotten much of a chance at previous events to do that.
Casual Connect also seemed to be very well funded. They sponsored a lot of parties, including this one at San Francisco City Hall:
Who knew you could rent out government buildings to party?
On the last day, the Indie Prize Awards were held and some fantastic games won; well deserved! You can check out the list here. At the end of the day, we took a heartwarming picture with some of the remaining indie devs (most had left by this point):
Here’s to hoping the bonds we forged there won’t be broken any time soon!
Now we are gearing up for PAX West. We’re planning to make a lot of visual improvements to the game by then. We’re also planning to launch a Kickstarter campaign at the beginning of September to line up with PAX to hopefully fuel some momentum. Looking forward to a stressful month of preparation!